/*
 * Copyright (C) 2017 The MoonLake Authors
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */


package com.minecraft.moonlake.legendaryweaponrel.weapons;

import com.minecraft.moonlake.executor.Consumer;
import org.bukkit.Material;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageByEntityEvent;

public abstract class WeaponAbstractEntityDamageByEntity extends WeaponAbstract {

    public WeaponAbstractEntityDamageByEntity(String type, String displayName, Material material) {
        super(type, displayName, material);
    }

    @Override
    public Consumer<EntityDamageByEntityEvent> onConsumer(Player player) {
        if(!checkPermission(player))
            return event -> event.setCancelled(true);
        // 拥有权限则进行处理
        return event -> onDamage(event, player, (LivingEntity) event.getEntity());
    }

    protected abstract void onDamage(EntityDamageByEntityEvent event, Player player, LivingEntity entity);
}
